FAQ
Honest answers. If something isn't decided, we say so — we don't invent it. Updated 2026-09-16.
Can you pay to win? The design prioritizes tactical decision-making (composition, economy, positioning) in the result, like TFT and other auto-battlers. We don't make an absolute "zero pay-to-win" promise: if monetization or player inventory arrives later, it gets designed carefully and communicated honestly.
Do I need a wallet or NFTs to play? No. The base game plays without a wallet. Integrating your own inventory is horizon (09 · Futuro e Ideas), not the entry requirement.
Is this an official Axie Infinity game?
It's a game built with respect for the Axie universe and its community. Formal status (licenses and permissions) is handled transparently: limits in axievibeathon/ and docs/19. We wait for permission where needed; nothing is presented as official without it.
How long is a match? About 15 minutes. Fast planning, automatic combat, decisions that matter.
Who do I play against today? In the current build: tournament vs 3 bots (you + 3, 100 HP, last standing). The product destination is the 8-human Colosseum, with alternating Chimera rounds. Multiplayer is going in — it's product horizon, not the R1 sprint delivery.
What makes it different from other auto-battlers? Three things: the combined 3 layers (7 bodies × 9 classes × 36 horns), legibility as law, and Axie's heart (anatomy = tactical language). Full pitch in 07 · Por Qué Gana.
Can I use my own Axies? That's a horizon the owner wants (09 · Futuro e Ideas): identity and own roster once the base game is closed and permissions allow. Today: game base templates.
What about Land / plots? Horizon idea: Land as board skins (ultra rare / mythic) with prestige and table presence utility. Depends on permissions. Not a dated delivery.
Will there be tokens or a marketplace? No. No tokens, staking or financial products. Closed decision.
2D or 3D? The prototype is 2.5D/3D "TFT-style": angled 3D board and real 3D Axies assembled from genetics. Game info stays clear on top.
Which platforms? Today: PC (Windows) with Godot 4.x. Mobile: yes, it's going in as horizon (after PC is solid). Web: technical possibility. No hard dates.
Are there Chimeras / PvE? Yes in the design: rounds alternate chimera → commander combat → chimera. R1 delivery = minimum PvE (1 Sapidae with visible intent). If the 18-sep gate fails, we ship tournament vs bots and document it.
When can I play something? There's already a playable prototype (Windows build). Path by stages and gates: 05 · Roadmap.
What does "Synergy" mean? Synergies between body, class and horn are the game. Lunacia Synergy.
Which languages? Docs and UI start in Spanish; English is the goal for international presentation. This wiki has a language switcher.
Why "Lunacia"? The Axie world. See 03 · Lore y Mundo.
Is everything in the wiki already in the game?
No. The wiki describes the design and the horizon. What's in today's build is in 05 · Roadmap §Now and docs/19. Horizon ideas are in 09 · Futuro e Ideas.
Lunacia Synergy · 08 · Preguntas Frecuentes · 2026-09-12 · updated 2026-09-16