Balance v0.4
The numbers running in the game today, taken from the code (main of 2026-10-09). It is balance v0.4 (Oct 1) plus the later adjustments in the code: ultimate multiplier ladder and ultimate crits (Oct 1), special crit (Oct 2), part passives and WetDog mobility (Oct 4). There is no «v0.5» balance. Class = main synergy · Body = sub-synergy · Horn = ultimate + passive.
⬇ English Excel v0.4 ⬇ Spanish original
The Excel is from Oct 1, before the ultimate ladder: where it differs, this page rules.
The 9 classes — base stats
| Class | HP | Dmg | Speed | Range | Armor | Start mana | Crit | Evade | Lifesteal | Pure | Splash | Regen |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Plant Tank | 900 | 55 | 0.8/s | 1 | 40 | 10 | — | — | — | — | — | 5 |
| Beast Warrior | 700 | 70 | 0.9/s | 1 | 25 | 10 | 15% | — | — | — | — | — |
| Aquatic Bomber | 500 | 45 | 0.7/s | 4 | 10 | 20 | — | — | — | — | 15% | — |
| Bug Assassin | 550 | 40 | 1.2/s | 1 | 15 | 10 | 10% | 10% | — | — | — | — |
| Bird Archer | 450 | 35 | 1/s | 5 | 5 | 10 | 5% | — | — | — | — | — |
| Reptile Berserker | 800 | 50 | 0.8/s | 1 | 30 | 10 | — | — | 5% | — | — | 2 |
| Mech Ninja | 600 | 60 | 0.6/s | 2 | 20 | 10 | — | — | — | 10% | — | — |
| Dawn Sniper | 550 | 40 | 0.7/s | 8 | 10 | 30 | — | — | — | — | — | — |
| Dusk AOE melee | 650 | 65 | 1/s | 1 | 20 | 10 | — | 5% | — | — | 20% | — |
Damage, speed and range are the basic attack's.
Class synergy — 2 / 4 / 6 Axies
| Class | (2) | (4) | (6) |
|---|---|---|---|
| Plant | Shield of 15 % max HP | Shield of 25 % · adjacent allies heal 1 %/s | Shield of 40 % · when it breaks, stuns range 1 for 1.5 s |
| Beast | +15 armor · +10 % damage | +30 armor · +20 % damage | +50 armor · +35 % damage · reflects 10 % |
| Aquatic | Basics splash at 15 % | Splash 30 % · Grievous Wounds (−20 % healing, 4 s) | Splash 50 % · Grievous Wounds |
| Bug | Jumps to the backline · +15 % crit | +30 % crit · +20 % crit damage | +50 % crit · +20 % crit damage · heals 15 % HP on kill |
| Bird | 15 % on basics: +20 % attack speed 3 s | 25 % extra projectile (50 % damage) | 40 % extra projectile · ignores 15 % armor |
| Reptile | Below 30 % HP: regen 2 %/s | Regen 4 %/s · immune to control 3 s | On lethal damage stays at 1 HP, can't die for 2 s, +30 % damage |
| Mech | 15 % pure damage | 30 % pure damage | 50 % pure damage · burns 5 mana per hit |
| Dawn | Targets the farthest · +15 % damage | Farthest · +30 % damage | Executes below 10 % HP |
| Dusk | Sweep splash 20 % | Sweep 40 % · +5 % lifesteal | Sweep 70 % · +10 % lifesteal |
Each tier keeps what the previous one gave.
The 7 bodies — passives and 2 / 4 / 6 sub-synergy
| Body | Passive | (2) | (4) | (6) |
|---|---|---|---|---|
| Normal Balanced biped | +15 base damage · +5% attack speed | +10% basic damage | +15% damage · +10 armor to adjacent allies | +20% damage · every 3 basics +50% |
| BigYak Colossal tank | -10% attack speed · +30 armor | +150 max HP | +300 HP · 10% damage reduction | +500 HP · 15% reduction · taunt at 1 tile |
| Sumo Muscular brawler | +10 base damage · +20 armor | +10% armor | +20% armor · 15% stun 0.5s | +30% armor · stuns 1s every 3 hits |
| WetDog Swift hunter | +20% attack speed · moves 2 tiles per move | +15% speed | +25% speed · crit after 2s untouched | +35% speed · +20% crit damage |
| Curly Channeler | +25% ultimate damage · +10 mana/s | +15% ability damage | +25% ability · +10 starting mana | +35% ability · ult refunds 20% mana |
| Spiky Retribution | +15 armor · reflects 8% | Reflects 10% of damage taken | Reflects 15% · heals 3% | Reflects 20% · heals 5% · adjacent 5%/s |
| Fuzzy Tactician | +100 starting shield · 5% CC resistance | +75 shield | +150 shield · +10% CC | +250 shield · +20% CC · shields the most hurt every 10s |
Bodies give no base HP: HP comes from the class.
The 36 Axies — real engine stats
| Axie | Class | Body | Horn | Cost | HP ★1/★2/★3 | Dmg ★1/★2/★3 | Speed | Range | Type | Ult |
|---|---|---|---|---|---|---|---|---|---|---|
| #123 | Plant | Normal | Beech | 1 | 970 / 1746 / 2910 | 73 / 131.4 / 219 | 0.87 | 1 | Physical | ×2.2 |
| #3027 | Plant | WetDog | Unko | 1 | 930 / 1674 / 2790 | 63 / 113.4 / 189 | 0.97 | 1 | Physical | ×1.8 |
| #3014 | Plant | Sumo | Babylonia | 2 | 995 / 1791 / 2985 | 77 / 138.6 / 231 | 0.81 | 1 | Physical | — |
| #3001 | Plant | BigYak | Piranha | 3 | 960 / 1728 / 2880 | 71 / 127.8 / 213 | 0.77 | 1 | Physical | ×2.6 |
| #42 | Beast | Normal | Parasite | 1 | 715 / 1287 / 2145 | 93 / 167.4 / 279 | 0.98 | 1 | Physical | ×2 |
| #2048 | Beast | Normal | Clamshell | 1 | 718 / 1292.4 / 2154 | 90 / 162 / 270 | 0.96 | 1 | Physical | ×2 |
| #3023 | Beast | Spiky | Caterpillars | 1 | 722 / 1299.6 / 2166 | 75 / 135 / 225 | 0.92 | 1 | Physical | ×1.9 |
| #3010 | Beast | Curly | Watermelon | 2 | 733 / 1319.4 / 2199 | 77.5 / 139.5 / 232.5 | 0.93 | 1 | Magic | ×1.8 |
| #256 | Aquatic | Normal | Pocky | 1 | 522 / 939.6 / 1566 | 65 / 117 / 195 | 0.77 | 4 | Magic | ×1.9 |
| #922 | Aquatic | Normal | Beech | 1 | 566 / 1018.8 / 1698 | 65 / 117 / 195 | 0.74 | 4 | Magic | ×2.2 |
| #1000 | Aquatic | Fuzzy | Shoal Star | 1 | 518 / 932.4 / 1554 | 53 / 95.4 / 159 | 0.75 | 4 | Magic | ×1.6 |
| #3006 | Aquatic | Fuzzy | Rose / Strawberry | 3 | 536 / 964.8 / 1608 | 57 / 102.6 / 171 | 0.77 | 4 | Magic | — |
| #3019 | Bug | BigYak | Trump | 1 | 566 / 1018.8 / 1698 | 44 / 79.2 / 132 | 1.09 | 1 | Physical | ×1.5 |
| #3028 | Bug | Curly | Scaly Spoon | 1 | 616 / 1108.8 / 1848 | 44 / 79.2 / 132 | 1.21 | 1 | Magic | ×2 |
| #3015 | Bug | WetDog | Teal Shell | 2 | 574 / 1033.2 / 1722 | 46 / 82.8 / 138 | 1.46 | 1 | Physical | ×1.9 |
| #3002 | Bug | Sumo | Imp | 3 | 582 / 1047.6 / 1746 | 60 / 108 / 180 | 1.22 | 1 | Physical | ×1.5 |
| #3020 | Bird | Sumo | Wing Horn | 1 | 461 / 829.8 / 1383 | 50 / 90 / 150 | 1.14 | 6 | Physical | ×2.5 |
| #3024 | Bird | Fuzzy | Pliers | 1 | 461 / 829.8 / 1383 | 42 / 75.6 / 126 | 1.09 | 6 | Physical | ×2.4 |
| #3007 | Bird | BigYak | Anemone | 2 | 466.5 / 839.7 / 1399.5 | 42.5 / 76.5 / 127.5 | 1.02 | 6 | Physical | ×2 |
| #3011 | Bird | Spiky | Dual Blade | 2 | 466.5 / 839.7 / 1399.5 | 42.5 / 76.5 / 127.5 | 1.19 | 6 | Physical | ×2.4 |
| #3029 | Reptile | Spiky | Cerastes | 1 | 817 / 1470.6 / 2451 | 55 / 99 / 165 | 0.83 | 1 | Physical | ×2.4 |
| #3012 | Reptile | Fuzzy | Merry | 2 | 825.5 / 1485.9 / 2476.5 | 54.5 / 98.1 / 163.5 | 0.85 | 1 | Physical | — |
| #3016 | Reptile | Curly | Oranda | 2 | 825.5 / 1485.9 / 2476.5 | 54.5 / 98.1 / 163.5 | 0.85 | 1 | Magic | ×1.5 |
| #3003 | Reptile | WetDog | Little Branch | 3 | 884 / 1591.2 / 2652 | 56 / 100.8 / 168 | 1.04 | 1 | Physical | — |
| #3021 | Mech | WetDog | Feather Spear | 1 | 622 / 1119.6 / 1866 | 67 / 120.6 / 201 | 0.73 | 2 | Pure | ×1.9 |
| #3025 | Mech | BigYak | Earwing | 1 | 622 / 1119.6 / 1866 | 65 / 117 / 195 | 0.58 | 2 | Pure | ×1.6 |
| #3008 | Mech | Sumo | Incisor | 2 | 633 / 1139.4 / 1899 | 77.5 / 139.5 / 232.5 | 0.62 | 2 | Pure | ×2 |
| #3004 | Mech | Curly | Cactus | 3 | 644 / 1159.2 / 1932 | 70 / 126 / 210 | 0.62 | 2 | Magic | ×1.5 |
| #3026 | Dawn | Sumo | Leaf Bug | 1 | 561 / 1009.8 / 1683 | 55 / 99 / 165 | 0.76 | 9 | Magic | ×1.9 |
| #3030 | Dawn | Fuzzy | Bumpy | 1 | 561 / 1009.8 / 1683 | 45 / 81 / 135 | 0.76 | 9 | Magic | — |
| #3013 | Dawn | BigYak | Uma | 2 | 566.5 / 1019.7 / 1699.5 | 49.5 / 89.1 / 148.5 | 0.72 | 9 | Magic | ×1.4 |
| #3017 | Dawn | Spiky | Eggshell | 2 | 566.5 / 1019.7 / 1699.5 | 47.5 / 85.5 / 142.5 | 0.79 | 9 | Magic | — |
| #3022 | Dusk | Curly | Antenna | 1 | 667 / 1200.6 / 2001 | 68 / 122.4 / 204 | 1.04 | 1 | Magic | — |
| #3009 | Dusk | WetDog | Bamboo Shoot | 2 | 675.5 / 1215.9 / 2026.5 | 69.5 / 125.1 / 208.5 | 1.27 | 1 | Physical | ×2.1 |
| #3018 | Dusk | Fuzzy | Cuckoo | 2 | 675.5 / 1215.9 / 2026.5 | 69.5 / 125.1 / 208.5 | 1.06 | 1 | Physical | — |
| #3005 | Dusk | Spiky | Kestrel | 3 | 684 / 1231.2 / 2052 | 71 / 127.8 / 213 | 1.08 | 1 | Physical | ×1.5 |
Computed by the engine (class + body + horn + parts; ★2 ×1.8 · ★3 ×3). «Ult» = its ultimate's damage multiplier (ladder: heavy hit 2.4–2.6 · normal 2.0–2.2 · projectile 1.8–2.0 · area 1.4–1.6); «—» = no-damage ultimate (support).
The 36 horns — ultimate and passive
| Horn | Weapon | Ultimate (100 mana) | Passive | Used by |
|---|---|---|---|---|
| Piranha | Aquatic dagger/spear | Leaps to the lowest-% HP enemy and deals massive physical damage. | +5% atk speed | #3001 |
| Imp | Axe / claws | Spinning slash across the 3 front tiles; if it crits, restores 20 mana. | +2 base dmg | #3002 |
| Little Branch | Wooden mace | Slams the ground: stuns 1.5s and empowers the next 2 basics. | +50 HP | #3003 |
| Cactus | Spine lance | Spine volley in a straight line; double damage to backline. | +15 starting mana | #3004 |
| Kestrel | Bow / feathers | Three projectiles at random targets; silences abilities 2s. | +2 mana per basic | #3005 |
| Shoal Star | Marine trident | Pierces the full row dealing magic damage to everyone in the path. | +15 starting mana | #1000 |
| Rose / Strawberry | Floral staff | Restores HP to the most wounded ally and grants them a temporary shield. | +2% evasion | #3006 |
| Anemone | Absorption relic | Steals life from the target and transfers half as healing to the nearest adjacent ally. | +3 magic resist | #3007 |
| Incisor | Broken greatsword | Mark that halves the target's attack speed for 4s. | +5 armor | #3008 |
| Bamboo Shoot | Blunt sprout | Strikes the target for physical damage and gains +20% damage reduction for 4s. | +5 armor | #3009 |
| Beech | Heavy log | Attacks with brute force, pushing the target 1 tile back and stunning 1s. | +50 HP | #123 #922 |
| Watermelon | Fruit projectile | Launches a melon at the farthest enemy, damaging them and healing allies in the path. | +15 starting mana | #3010 |
| Dual Blade | Twin swords | Two quick strikes; the second deals 100% true damage. | +5% atk speed | #3011 |
| Merry | Festive horn | Grants a shield equal to 20% of max HP to self and an adjacent ally. | +2% evasion | #3012 |
| Pocky | Candy staff | Deals magic damage to the target; if the target dies, heals 15% HP to the whole team. | +15 starting mana | #256 |
| Uma | Curved horn | Charges the target, dealing bonus damage based on missing HP (execute). | +2 base dmg | #3013 |
| Babylonia | Hard shell | Gains a massive shield; next basic deals extra damage equal to remaining shield. | +50 HP | #3014 |
| Teal Shell | Mystic carapace | Launches a wave that silences the target 2s and reduces their attack speed. | +2 mana per basic | #3015 |
| Clamshell | Clam claw | Traps the target, dealing physical damage and reducing their physical armor 30% for 4s. | +5 armor | #2048 |
| Oranda | Sea crest | Fires a pressure water jet that pierces enemies in a line, reducing their damage. | +15 starting mana | #3016 |
| Eggshell | Shell casing | Taunts enemy attacks in a 2-tile radius for 3s and gains 50% evasion. | +2% evasion | #3017 |
| Cuckoo | Cuckoo clock | Grants the highest-damage ally +30% attack speed and +10% damage for 4s. | +3 magic resist | #3018 |
| Trump | Trumpet | Sonic frontal cone; applies −20% healing received (Grievous Wounds). | +15 starting mana | #3019 |
| Wing Horn | Winged horn | Leaps to the enemy backline and strikes, ignoring 50% of armor. | +5% atk speed | #3020 |
| Feather Spear | Feather spear | Throws a javelin that hits the target and bounces to another enemy for 50% damage. | +2 base dmg | #3021 |
| Antenna | Receiver antennas | Steals 20 mana from the target and gives it to the lowest-mana ally on board. | +2 mana per basic | #3022 |
| Caterpillars | Venomous caterpillar | Spits poison that deals magic damage over 5s and slows movement. | +15 starting mana | #3023 |
| Pliers | Pincers | Grabs the target; if the enemy has an active shield, deals double damage and breaks it. | +2 base dmg | #3024 |
| Parasite | Parasitic tendril | Drains life and mana for 3s; target cannot attack during the drain (Channel). | +3 magic resist | #42 |
| Earwing | Cutting wing | Sweeping AoE attack (1 tile around) dealing massive physical damage. | +5% atk speed | #3025 |
| Leaf Bug | Sharp leaf | Launches a cutting leaf; if it kills the target, 30% chance to generate 1 gold. | +15 starting mana | #3026 |
| Unko | Organic projectile | Throws mud, reducing the target's basic-hit chance (Blind) 40% for 3s. | +2 mana per basic | #3027 |
| Scaly Spoon | Scaly spoon | Hits the target and reflects 30% of magic damage taken for the next 4s. | +50 HP | #3028 |
| Cerastes | Viper horn | Bites the target; deals 50% more if the target has higher base speed. | +2 base dmg | #3029 |
| Bumpy | Bony growth | Grows spikes, returning true damage to any enemy that attacks with basics for 4s. | +5 armor | #3030 |
| Bone Sail | Bone sail | Grants self a shield; if the shield breaks by damage before expiring, recovers 30 mana. | +50 HP | — |
Ultimate text: the design text the engine's ultimate table is built from. The passive comes from the code.
Secondary parts — what each part adds by its class
| Part | Part class | Stat 1 | Stat 2 |
|---|---|---|---|
| Mouth | Plant | +3 base dmg | +2% lifesteal |
| Mouth | Beast | +8 base dmg | +0.2% crit |
| Mouth | Aquatic | +5 base dmg | +3 mana per basic |
| Mouth | Bug | +6 base dmg | −10% target armor |
| Mouth | Bird | +4 base dmg | +2% ranged dmg |
| Mouth | Reptile | +5 base dmg | +3% lifesteal |
| Mouth | Mech | +7 base dmg | +1% pure dmg |
| Mouth | Dawn | +3 base dmg | +5 mana per basic |
| Mouth | Dusk | +4 base dmg | executes below 15% HP |
| Tail | Plant | +5 armor | +3 regen/s |
| Tail | Beast | +3 armor | +2% crit dmg |
| Tail | Aquatic | +3 armor | +5 mana per basic |
| Tail | Bug | +2 armor | slows 3% on hit |
| Tail | Bird | +2 armor | +2% atk speed |
| Tail | Reptile | +5 armor | +3% lifesteal |
| Tail | Mech | +3 armor | +2% pure dmg |
| Tail | Dawn | +3 armor | +5 starting mana |
| Tail | Dusk | +2 armor | +3% evasion |
| Back | Plant | +3 armor | +12 HP |
| Back | Beast | +8 HP | reflects 2% |
| Back | Aquatic | +8 HP | +5 starting shield |
| Back | Bug | on death, 3% of max HP to adjacent | +6 HP |
| Back | Bird | +5 HP | +3% atk speed |
| Back | Reptile | +5% CC resist | +10 HP |
| Back | Mech | +2 armor | +8 HP |
| Back | Dawn | +8 HP | +3 mana when hit |
| Back | Dusk | +3% evasion | +6 HP |
| Eyes | Plant | +15 HP | +1 regen/s |
| Eyes | Beast | +0.1% crit | +10 HP |
| Eyes | Aquatic | +10 HP | +2% atk speed |
| Eyes | Bug | +2% ability dmg | +8 HP |
| Eyes | Bird | +5 HP | +3% atk speed |
| Eyes | Reptile | +3 armor | +12 HP |
| Eyes | Mech | +8 HP | +1% pure dmg |
| Eyes | Dawn | +8 HP | +3 starting mana |
| Eyes | Dusk | +2% evasion | +5 HP |
| Ears | Plant | +5 HP | +1% atk speed |
| Ears | Beast | +0.1% crit | +2% atk speed |
| Ears | Aquatic | +3 mana per basic | +3% atk speed |
| Ears | Bug | +2% ability dmg | +1% atk speed |
| Ears | Bird | +1 range | +4% atk speed |
| Ears | Reptile | +3 armor | +1% atk speed |
| Ears | Mech | +2 base dmg | +2% atk speed |
| Ears | Dawn | +5 starting mana | +1% atk speed |
| Ears | Dusk | +2% evasion | +3% atk speed |
Multiplied by the Axie's cost: ×1 (cost 1) · ×1.5 (cost 2) · ×2 (cost 3).
Economy
| Concept | Value |
|---|---|
| Starting gold | 4 |
| Passive gold per round | 2 (rounds 1–3) · 3 (4–6) · 4 (7–9) · 5 (10+) |
| Interest | +1 per 10 gold, max +5 |
| Streaks (wins or losses) | 2–3: +1 · 4: +2 · 5+: +3 |
| Round reward | Win +2 · loss +1 |
| Shop | 5 Axies per roll · reroll = 1 gold (always) |
| Price | cost 1 = 1 · cost 2 = 3 · cost 3 = 5 |
| Sell | ★1 = 1× · ★2 = 5× · ★3 = 9× the price |
| Merge | 3 copies → ★2 (×1.8) · 3 ★2 → ★3 (×3) |
| XP | +5 per round · buy: 4 gold = 4 XP |
| XP to level up | 2→3: 7 · 3→4: 10 · 4→5: 13 · 5→6: 16 · 6→7: 19 · 7→8: 22 · 8→9: 25 (total 112) |
| Commander damage | stars of enemies still standing × (1 + (round − 1) / 3) |
Shop odds by level
| Level | Cost 1 | Cost 2 | Cost 3 |
|---|---|---|---|
| 1 | 100% | 0% | 0% |
| 2 | 100% | 0% | 0% |
| 3 | 75% | 25% | 0% |
| 4 | 60% | 35% | 5% |
| 5 | 45% | 40% | 15% |
| 6 | 30% | 50% | 20% |
| 7 | 25% | 45% | 30% |
| 8 | 20% | 40% | 40% |
| 9 | 15% | 40% | 45% |
Combat
| Concept | Value |
|---|---|
| Planning | 50 s |
| Fight (limit) | 40 s; if it runs out, higher % HP wins |
| Fight pace | ×1 → ×1.3 at 35% → ×1.6 at 72% of the time |
| Simulation | fixed 30 Hz step (same on server and players) |
| Mana | ultimate at 100 · +10 per basic · +5 per hit taken |
| Crit | ×1.5 damage |
| Movement | 0.45 s per tile |
Class advantage
| Class | Strong vs (+15%) | Weak vs (−15%) |
|---|---|---|
| Plant | Aquatic, Bird, Dawn | Beast, Bug, Mech |
| Beast | Plant, Reptile, Dusk | Aquatic, Bird, Dawn |
| Aquatic | Beast, Bug, Mech | Plant, Reptile, Dusk |
| Bug | Plant, Reptile, Dusk | Aquatic, Bird, Dawn |
| Bird | Beast, Bug, Mech | Plant, Reptile, Dusk |
| Reptile | Aquatic, Bird, Dawn | Beast, Bug, Mech |
| Mech | Plant, Reptile, Dusk | Aquatic, Bird, Dawn |
| Dawn | Beast, Bug, Mech | Plant, Reptile, Dusk |
| Dusk | Aquatic, Bird, Dawn | Beast, Bug, Mech |
Runes — set aside (not in today's game)
| Rune | Type | Tier | Effect (Spanish, from code) |
|---|---|---|---|
| Auge Comercial | Economía | Común | Ganas +2 oro en rondas pares. |
| Corazón De Acero | Combate | Raro | +20% vida para todo tu equipo. |
| Flujo Rúnico | Economía | Raro | Tu interés da +2 oro. |
| Formación Defensiva | Combate | Común | +15 armadura para todo tu equipo. |
| Mercado Abierto | Economía | Común | Los refrescos cuestan 1 oro menos. |
| Momentum | Combate | Raro | Tus unidades atacan 12% más rápido. |
| Muralla Viva | Combate | Raro | Empiezas con +100 escudo. |
| Primer Golpe | Combate | Épico | Tu primera habilidad pega +40%. |
| Resonancia | Sinergia | Épico | +1 a todos tus conteos. |
| Retaguardia | Combate | Raro | +15 maná inicial a tu equipo. |
| Última Voluntad | Combate | Épico | La primera baja revive al 30%. |
| Veteranos | Combate | Común | +10% daño para todo tu equipo. |
Still in the code for a future PvE mode; today's game is pure PvP.